2003 |
| Salminen, S. 2003. Creating Interactive Paths for Virtual Environments. Master's Thesis, Helsinki University of Technology, Espoo, Finland. |
| Tanskanen, P. 2003. Elektroninen pelaaminen, pelisuunnittelu ja -tuotanto erityisesti opetuksen näkökulmasta. (Electronic Gaming, Game Design and Production Especially from Education Point of View.) Master's Thesis, Helsinki University of Technology, Espoo, Finland. |
2002 |
| Lokki, T. 2002. Physically-based Auralization - Design, Implementation, and Evaluation Doctoral Thesis, Helsinki University of Technology, Espoo, Finland. |
| Kontkanen, J. 2002. Architecture for High Level Processing of Multimodal User Input. Master's Thesis, Helsinki University of Technology, Espoo, Finland. |
| Mäki-Patola, T. 2002. Extendable virtual environment visualization system for networked naval simulation. Master's Thesis, Helsinki University of Technology, Espoo, Finland. |
| Räsänen, J. 2002. Surface Splatting: Theory, Extensions and Implementation. Master's Thesis, Helsinki University of Technology, Espoo, Finland. |
| Takatalo, J. 2002. Presence and Flow in Virtual Environments: An Explorative Study. Master's Thesis, University of Helsinki, Finland. |
| Wilke, R. 2002. Animation of human gait using neural networks. Master's Thesis, Helsinki University of Technology, Espoo, Finland. |
2001 |
| Laakso, M. 2001. Practical Navigation in Virtual Architectural Environments. Master's Thesis, Helsinki University of Technology, Espoo, Finland. |
| Mantere, M. 2001. Visualization of Flow Data in Photo-realistic Virtual Environment. Master's Thesis, Helsinki University of Technology, Espoo, Finland. |
2000 |
| Jalkanen, J. 2000. Building a spatially immersive display - HUTCAVE. Licenciate Thesis, Helsinki University of Finland, Espoo, Finland. |
| Aila, T. 2000. SurRender Umbra: A Visibility Determination Framework for Dynamic Environments. Master's Thesis, Helsinki University of Technology, Espoo, Finland. |
| Äyräväinen, S. 2000. Keinotodellisuuden soveltamismahdollisuudet sotilaskoulutuksessa (The Potential of Applying Virtual Reality to Military Training). Master's Thesis, Helsinki University of Technology, Espoo, Finland. |
1999 |
| Savioja, L. 1999. Modeling Techniques for Virtual Acoustics. Doctoral Thesis, Helsinki University of Technology, Espoo, Finland |
| Huopaniemi, J. 1999. Virtual Acoustics and 3-D Sound in Multimedia Signal Processing. Doctoral Thesis, Helsinki University of Technology, Laboratory of Acoustics and Audio Signal Processing, Report 53. |
| Hiipakka, J. 1999. Implementation and Control of a Real-Time Guitar Synthesizer. Master's Thesis, Helsinki University of Technology, Espoo, Finland |
| Hänninen, R. 1999. LibR -- An Object-oriented Software Architecture for Realtime Sound and Kinematics. Licentiate Thesis, Helsinki University of Technology, Espoo, Finland |
| Ilmonen, T. 1999. Tracking Conductor of an Orchestra Using Artificial Neural Networks. Master's Thesis, Helsinki University of Technology, Espoo, Finland |
| Napari, H. 1999. Magic Lens user interface in virtual reality. Master's Thesis, Helsinki University of Technology, Espoo, Finland |
| Nurminen, A. 1999. Contents and Environment for a University Course on Computer animation and Modeling. Master's Thesis, Helsinki University of Technology, Espoo, Finland |
| Pietarila, J. 1999. Image-based view registration for augmented reality. Master's Thesis, Helsinki University of Technology, Espoo, Finland |
| Rönkkö, J. 1999. Virtual environment software platform for personal computers and its' application to interior design. Master's Thesis, Helsinki University of Technology, Espoo, Finland |
| Teirilä, J. 1999. Ihmishahmon käänteiskinemaattisen ongelman ratkaiseminen reaaliajassa. (Solving human figure's inverse kinematics in real-time.) Master's Thesis, Helsinki University of Technology, Espoo, Finland |
1997 |
| Jalkanen, J. 1997. Architectural design of a locomotive simulator software. Master's Thesis, Helsinki University of Technology, Espoo, Finland |