Workshop Programme

A programme of the CAVE Programming Workshop 2003

All activities below are included in the workshop registration fee.


12.00-13.00 Registration and lunch
13.00-13.15 Opening (room T2)
13.15-15.00 Session (room T2)
Peter Lunden (The Interactive Institute)Key to St Petersburg; implementation of the VR performance
Tapio Takala (Helsinki Univ. of Technology): User interfaces in virtual environments
15.00-15.30 Session (room T2)
Wille Mäkelä (UIAH) Why free-hand drawing in the air is essential?
15.30-16.00 Coffee and demo at EVE (related to previous presentation)
16.00-18.30 Session + team work (room T2).
Tommi Ilmonen (HUT) FLUID - Software architecture for multimodal user input
Team work related to interaction, Download results of team work
19.00-23.00 Gettogether party (Sauna in TietoEnator building). Food and drinks.


09.00-10.45 Bus Espoo - Tampere
10.45-11.00 Coffee
11.00-12.30 Session (room TB222)
Harri ┼hlgren (Insta Defense Systems): Pc-based cluster visualization
Jarkko Sireeni (Viasys Oy): Virtual Models in Civil Engineering
Lars-Erik Adolfsson (Silicon Graphics): PC-Cave vs. SGI-Cave
12.30-13.30 Lunch
13.30-14.45 Session (room TB222)
Jari Rinne (Prosopon Oy): PC Cluster Visualization and Stereographic Projection Overview Download slides (pdf)
Rasmus Agerholm (VR Media Lab) VR++: Framework for creating Distributed VR Applications using Reusable Modules
14.45-15.15 Coffee
15.15-16.45 Session (room TB222)
Lauri Savioja (Helsinki Univ. of Technology): Building services design and VR
X. Cao et al. (Chuo University): An Interactive Visualization of High Frequency Electromagnetic Wave Propagation on the CAVE, Download abstract (pdf)
Tapio Lokki (Helsinki Univ. of Technology): The use of 3D audio in virtual environments
16.45-18.00 Discussion and demos
The future of CAVEs: hardware, software, technology, etc.
18.00-20.00 Dinner buffet at Tampere University of Technology
20.00-22.00 Bus Tampere - Espoo

FRIDAY 29.8. USE CASES (Espoo)

08.00-09.30 Demos at EVE (for those interested)
09.30-11.00 Session (room T2)
N. Sagara et al. (Chuo University): A Visual Simulation of a Car-Traffic Flow by Customizing Boid Model, Download abstract (pdf)
Daniel Patel (Christian Michelsen Research, Bergen): FAVE - A Framework Architecture for Virtual Environments, Download paper (pdf)
Kai-Mikael Jää-Aro (NADA, KTH) Implementing a CFD steering system for immersive environments Download slides (pdf)
11.00-11.15 Coffee
11.15-12.15 Session at EVE, two groups of 30 mins
Tommi Ilmonen (Helsinki Univ. of Technology): AnimaLand, Making art with particle animations
12.30-13.30 Lunch
13.30-14.30 Session (room T2)
Stefan Kopp (University of Bielefeld): New human-computer interaction techniques for VR
14.30-15.00 Discussion - what next? where?
15.00-15.15 Closing remarks
15.15-16.00 Demos at EVE (for those interested)


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